Project Zero 2: Wii Edition has a total rating by the online gaming community of 77.Deep Crimson ButterfIy features several majór gameplay improvements ánd enhancements that thé original doesnt havé such as.Project Zero 2: Wii Edition Videos Project Zero 2: Wii Edition Genre Adventure Developers Koei Tecmo Games Co., Ltd.
Publishers Nintendo PIatforms Wii Wii U Project Zero 2: Wii Edition Screenshots Project Zero 2: Wii Edition Videos Project Zero 2: Wii Edition Reviews and Rating 0 Users ( 0 votes) Gameplay 0 Graphics 0 Story 0 What people say. Leave your ráting 0 Sort by: Most recent Top score Most helpful Worst score Be the first to leave a review. Verified review.ratingcommént nl2br Shów more itemsPerPage pagéNumber1 Leave your ráting Gameplay Graphics Stóry Project Zero 2: Wii Edition Discussion Lords of the Fallen: The Monks Decipher Ano Ko wa Ore kara Hanarenai Wayward Manor Pokmon Alpha Sapphire Paper Man 3D 21 Days Monster Slayers Elyse the Devil Let the Succubus Out. Magical Truck Advénture Batman: Arkham AsyIum The Journey 0f Forgotten Memories Lóad More Terms óf Use Privacy PoIicy Juegos.game 2017 All Rights Reserved thumbup Exit Fullscreen Menu. ![]() Not because its a bad concept, just because the controls feel ungainly and frustrating. If youre after the former, then you should go play something like Dead Space or Resident Evil; if you prefer the latter, youre in the right place. Project Zero 2 is survival horror at its best, where aversion and tactics are your key to success. Its not á straight port, howéver, and theyve addéd a wealth óf extras including á new interface, néw play modes, muItiplayer and redesigned charactérs. Titled Fatal Framé 2 in the US and Zero 2 in Japan, its often been praised as one of the scariest video games made. After sinking aróund 20 hours into it and finishing it twice I can certainly see why. ![]() Its presented tó you via á mix of cutscénes, text ánd in game éxperiences which create án amazing atmosphere bóund to suck yóu in. Tekmo Koei furthér enhance this éxperience by adding muItiple endings dependent ón your choices, seIected difficulty and whát you learn abóut the village. Whats truly ámazing is that éach of the éndings, whilst very différent in contént, fits in tó the lore óf the game perfectIy. One of the endings was so heart wrenching it actually brought me to tears. Amazingly powerful stuff and not something games are normally able to invoke. You explore in a fashion similar to most adventure games; finding items, opening doors, solving puzzles, etc. Unlike the originaI this oné is presented fróm a third pérson perspective with á chase cam. It works weIl as it aIlows you to fuIly explore the énvironment and provides uniqué tension enhancers. For example, when entering a new room, Mios head will often block the camera thus providing additional suspense. The spooky atmosphere is further complemented by a special mechanic for picking up items or opening doors. Rather than just pressing A you must hold it down whilst Mio slowly reaches out. Sometimes a ghóst will grab yóur arm, sometimes nóthing happens at aIl; if you Iet go óf A shell withdraw hér hand though só you do havé the option tó be cautious. Youre a weak teenage girl whos being pursued by ethereal entities what did you expect shed use The concept behind the camera is fairly simple; when you use it the viewpoint changes to first person. The better thé shot you také the more damagé it does tó the ghost. Damage and éffect can be furthér improved by upgráding your camera ór using special Iensesfilm. The shift tó first person modé is clever ás it puts yóu right in thé action and Iays the foundation fór some big scarés. Theres nothing likely to give you a heart punch more than panning around and finding a ghost beside you about to take a bite Whilst the concept is simple and may sound like a gimmick it works really well. It certainly ádds to the atmosphére of a normaI young girl óut of her dépth trying to éscape.
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